- #SIZEBOX GTS MODELS DOWNLOAD ARCHIVE#
- #SIZEBOX GTS MODELS DOWNLOAD SOFTWARE#
- #SIZEBOX GTS MODELS DOWNLOAD PROFESSIONAL#
but when it came to porting those textures both were combined into one texture and the main 512x512 texture was halved in resolution leading to worse results. I assume that originally that, like some other Digimon they were originally using two textures with one 512x512 texture file and another file at 256x256. There are however some more exceptions to that than there are for the identical meshes Most Digimon come with a 512x512 Texture which I assume is the texture resolution for the Vita but some digimon use lower textures instead, a good example are the adult forms of the tamers partner Digimon, Growmon Kyubimon and Gargomon who use not 512x512 textures but 512x256 textures. The current release combines the cyber Sleuth textures with the Linkz meshes, while the following analysis concerns the original textures used in linkz as well as the older release:Īgain most Digimon don't show any noticeable differences. but are they completely identical? The answer is yes, in terms of geometry but not in terms of textures. I noted earlier that the models are originally from Cyber Sleuth. widespread), at least from CS6 and upwards can import. Last but not least it's also worth noting that Photoshop (not free but certainly.
#SIZEBOX GTS MODELS DOWNLOAD PROFESSIONAL#
if you want to view the more advanced effects on the models such as transparency and glows you will have to deal with more professional tools such as Blender.
#SIZEBOX GTS MODELS DOWNLOAD SOFTWARE#
Not sure what program to use to view the models? Here's a list of free software around the web that can open Collada 1.4 files: Please don't ask for Hacker's Memory models that have not yet made it to Linkz, they are not currently exportable without quality loss.
#SIZEBOX GTS MODELS DOWNLOAD ARCHIVE#
This archive is regularly updated as new models are released.
Initially there were 240 Digimon in the game, just as many Digimon as there are in Cyber Sleuth (when it came out) but by now we're up to 279 models as new Digimon have been added to linkz, some from Next 0rder, others seemingly exclusive to Linkz (for now) and even models from the Upcoming game "Digimon Story Cyber Sleuth: Hacker's Memory". With the the right tools it's possible to easily decompress the textures and models and convert them to another format. When Linkz loads a Digimon it gets it from a server as compressed. One of Unity's big strengths is that games can easily be ported to many platforms which of course also extends to the assets. Being a 3D smartphone game Linkz was developed in Unity, one of the most popuar engines for games like this. And as you would expect Bandai is now using these assets in other games Next 0rder is using Cyber Sleuth assets and more improtantly for this obviously Digimon Linkz is using them too. When Cyber Sleuth was made its entire roster of Digimon got new great looking 3D models.
The main archive is currently up to date for Digimon Linkz 2.4.0